

However, this changed when David had announced that he came back to developing Mine-imator, and was creating a new, rather big, update. Timeline selection box color can be customized. The more and more I work on Modelbench 1.0, the less I see/care that its related to Minecraft/Mine-imator, but instead see it as an example of how far Ive.DOF blur size textbox in settings now supports decimal inputs.You can convert the currently opened project for vanilla Mine-imator 1.0.6.'Lock bend angle' option to lock the current object's bend angle to it's parent's bend angle.(Can be passed through folders.).

HOW TO USE MINE IMATOR 2016 UPDATE
Changed update stream to show notifications when there's a new update for the mod.Fully fixed up vanilla converting/ loading projects from vanilla.Bloom options are now reversed and go from 0% to 100%, instead of 0 to 1 and are now labeled 'Intensity' instead of 'Threshold', and 'Amount' instead of 'Offset'.(1.0.3 automatically adjusts bloom values from 1.0.2 to look correct in 1.0.3.).You can now export objects to vanilla Mine-imator 1.0.6.(Rather than having to convert a project containing the object.).Timeline is no longer compact by default.Fixed typo in the controls tab, changing 'directoy' to 'directory'.Fixed observer block top texture in logo/ icon.Interface color popups now reset to the proper default colors instead of vanilla default colors.Trivia Mine-imator: Community Edition was originally planned to have a 1.1.0 update.
